Monday, September 29, 2008

What the HELL is wrong with people's genitals!?

... And so, having changed from an enormous truck with flames streaking across the bonet, into a sixty foot tall gigantic robot, the alien being knelt down and leaned into towards me. Finally, in a voice of immeasurable age and wisdom, it spoke. "Are you Sammual Witwicky, descendant of Archibald Witwicky?" "No, I'm Stephen. Descendant of Vince." "Oh, sorry, my bad." With that the robotic organisms seemed to transform back into vehicles, and left.
  • 14. I wasn't always non-religious. Back in my childish days I was very impressionable, and growing up like that in a heavily religious area (my primary AND high schools were next to a church, and you needed a note to get out of scripture) isn't a good mix. Before losing my faith (in a way I will be describing later) I once caused a scene in a McDonalds by trying to get my brother to pray.

This post will be lacking in insights of all kinds.

It seems whenever I try to watch ANY prime time TV show there is one kind of advertisement that is always on. I will summarise them with one descriptive sentence.

"GENITALS: HERE'S WHAT CAN GO WRONG."

Seriously, it's getting ridiculous. Yes, most modern day moderately educated people these days know about STDs and infections of the crotchal regions, you DON'T need to advertise it constantly.

"You know Susan, I didn't realise it until that advertisement came on, but I MAY have herpes."

If they're so stupid they can't work out they have something wrong with the crotch WITHOUT ads, they deserve red balls.

Today while watching a show, there were ads for herpes and two different thrust treatments. At least one of each of those for the entire hour. Is there some Thrust plague going through Australia that I'm not aware of? Is Bubonic Herpes so rampant within Australia that the companies that produce the ointment think it is economically viable to advertise this stuff in prime time?

That is probably what worries me most. It is considered economically viable (in other words, brings in more money then it costs to put out) to advertise these things in prime time. Seriously Australia, what is wrong with your cervix's and urethras?

Sunday, September 28, 2008

Adaptation

... So there I was, beer in one hand, penis in the other, having to confront the awful reality that neither of them were mine.
  • 13. I love cereal. Not in a physical/sexual way, but cereal is one of my favourite things. Breakfast? I'll have some cereal thanks. What's for lunch? Nothing planned, no prob, I'll just have some cereal. Dinner, screw it, I'm too lazy to make stuff, I'll have some cereal. It is a wonder food. There's nothing else you can have for all three meals of the day, in a single day. Unless you've got ALOT of leftover frozen pizza.
I think the above is my new favourite NSS.

Something I've touched on before is the propensity hollywood has towards remakes and adaptations of old intellectual properties. Charlies Angels was popular enough to warrent a sequel, they've invested nearly 200 million in the Transformers follow up, X-men and Spiderman were both made into a trilogy, and they're making a Night Rider movie.

I've already covered why hollywood does it, and lamented the lack of risk taking involved (even No Country for Old Men, a movie I absolutely loved, was adapted from a book), but now I'm going to try and discuss what changes need to be made to allow for adaptations.

A rather poor trend in movie adaptations from previous attempts is the current wave towards literal interpretation. In Spiderman 3 they gave Sandman the EXACT same costume to what he wears in the comics, even down to the T-shirt. In X-men 3 they didn't show any fighting scenes with Colossus because they couldn't get him to look 7 feet tall while in metal form. Speed Racer looked like someone with the ability to alter reality took acid and watched the old cartoons.

This is a true pity, since while it can be controversial among some people to deviate from the original material, doing so is what made alot of the original movies good. The Green Goblin in Spiderman 1 was brilliant precisely because he wasn't a nutter in a green warty bodysuit with purple rags on. If the Transformers in that movie were brightly coloured blocky things with size shifting abilities, the movie would be ridiculous.

Instead they feel the need to ape their inspiration as closely as possible.

... You know, I had a whole post ready to go on this subject, but suddenly I'm feeling really quite unwell. Just pretend you've been dazzled by my incredible oratory(/typatory?) capacities and feel wowed.

Thursday, September 25, 2008

ARGH ME HEARTIES!

... And I mean, I was completely gobsmacked. I had NO idea chewing gum could be used like that, but she sure showed me. What a strip-club...
  • 12. I never outgrew toys. I know alot of adults prefer to refer to them as 'action figures', but screw that. They're Toys, they always will be. If you attempt to call my Optimus Primal an 'action figure' I will... Well to be honest I'll probably just attempt to engage you in debate over how it's a children's toy that I, in a fit of immaturity, bought.

So. Pirates, eh?

Not the "Aye, avast" pretty boys with funny walks and gold teeth, or even the scurvy ridden bilge rats, but the dude with a good internet connection and a torrent program on his computer.

That's right ladies and gentlemen. In order to get pirate copies of things (not that I know from first hand experience or anything) all you need is a single, easy to obtain, legal program, and an internet connection with decent download limits.

Let's just say there's a hypothetical world in which I download movies and computer games. In this hypothetical world I am but one of many people who do such, and as so I can only speak for myself rather then the larger world of pirates (in this non-real world for arguements sake).

Let's hear what pretend Steve says as justification for this horrendous crime of 'theft'.


"Morally speaking, the primary reason in which theft is consider a bad act is not because you now have something which doesn't belong to you, but that you're DENYING other people that same object. If you steal food from someone, you're denying that person access to the food which they, presumably, have earned legitimately.

Does piracy fall under this flag? For a large number of people it may. They will download movies and games instead of paying for them. This is an act of stealing, since it denies the creators and the companies that support them the profits.

However I am quite willing to argue that in my case it doesn't. I follow a rather odd set of rules regarding downloading of games and movies. If I am downloading a movie, it is because it is NOT a movie I would have seen in theatres anyway (hence denying no one a profit) but I am vaguely interested in seeing if it's worth a DVD purchase later. If anything, downloading a good movie means they are MORE likely to earn money, since I'll later on purchase it.

Something similar applies to games. Since companies seem to be trying to phase game demos out of use (there seem to be fewer and fewer companies putting out demos for their games nowdays) I'm left with a dilemma. Potentially waste nearly $100 on a game I won't enjoy, or go without and use the $100 on something I KNOW I'll enjoy (such as alcohol). In a vast majority of cases, the latter option will win out. If there had been a game demo, I would be able to make an informed decision and am more likely to buy (and support) the game if it's genuinely good. This happened with Mass Effect. There was no demo, so I downloaded it, played it, loved it, bought it. In this case, pirating made the company MORE money.

If I download a game or movie and it is good quality, I will then purchase it. I fully intend to buy the Iron Man DVD when it comes out, even though I've downloaded the movie. I'll only download something if I wouldn't have bought it in the first place, and want to see if it's worth buying."

Wow. Fake-Steve really had to think about that. I'm glad I (as a non-pirate) didn't have to put thought into it. After all, I've never downloaded anything illegally.

Wednesday, September 24, 2008

Minor post of boredom

  • 11. I watch DVDs with commentary quite regularly. I watch RENTED DVDs with commentary.

... So there I was, holding the precious solid gold incan idol in one hand clutched tightly to my chest, whip in my other lashing out onto a conveniently placed outcropping in the wall over the bottomless pit swinging over the pit while an enormous boulder rolled down the narrow passageway behind me. All I could think to myself was "What the hell!? This is supposed to be a romantic comedy!"

... But since it turned out the guy was already dead BEFORE I dropped the viola, the murder charges were dropped and I was instead accused of desecrating a body. Man, it's a good thing they didn't do a rape kit on the guy.

... And so that's the story of how I defeated the evil A.I. Ok, I admit, a photocopier with a hatred of the human race isn't that deadly, but the bitch of a machine gave me dozens of papercuts before I cleared tray six.

... And that's the story of how I invented the lemington. Ok, well I didn't INVENT the lemington, but I helped in bringing it to the Australian public. Ok, yes, well it was already really well known, but I helped it's publicity. Alright, alright, I didn't help it's publicity that much. Right, yes, well all I did was eat one rather then go on a date. Fine, you happy? Bitch.

Tuesday, September 23, 2008

So, I'm getting a piece of paper tomorrow.

... So there I was, standing in front of the urinal having a pee, beer in one hand and you-know-what in the other, when my phone rings with that REALLY important call I'd been expecting. Luckily the friendly man next to me in the urinal held my penis while I finished urinating so I could take the call. Things were going swimmingly until I became aroused.

  • 10. I am REALLY bad at picking ages. I usually undershoot the ages of various people, assuming they're younger then they are. This has resulted in me getting to brag to my Uni friends about my youth. Suck on that.

And on that piece of paper will be the summary of the past sixteen and a half years of my life. That piece of paper will say:

BACHELOR OF SOCIAL SCIENCE DEGREE - MACQUARIE UNIVERSITY

STEPHEN RICHARD B.SOCSCI

THIS CERTIFICATE CERTIFIES THAT STEPHEN RICHARD HAS SATISFACTORILY COMPLETED HIS BACHELOR OF SOCIAL SCIENCE.

That piece of paper is going to be, up until this point (hoping I get into Honours) the summary of my education from Primary school, High school and University. I'm going to be up on stage for ten seconds, handed an award while wearing a dorky outfit in front of my parents and grandmother, then sit down once more. In all honesty I'd prefer to get the award mailed to me (less chance of me tripping on the robe and inadvertantly crash tackling the vice chancellor. Although that WOULD be a story to tell) but this moment means alot to my 'guests'.

So. I doubt anyone who reads this blog is interested in the above, I just needed to get it out.

I'm shitting myself about tomorrow. The moment I come home I'll be an official graduate. FUCK ME.

P.S. Someone pressured me into going onto facebook. My e-peen feels inadequate since I haven't added anyone other then Alison (the preassurer, which shall be her official title from now on) to my list, while she has 250 or so friends.

My friends list is the laughing stock of the cheerleaders.

P.P.S. My 'guests' would be an awesome piece of slang to refer to testicles.

Sunday, September 21, 2008

Gah, I'm getting in the poor habit of this.

... And these three blind men walked into the bar, feeling around with canes for their surroundings. One of them tripped over a stool, and I felt very sorry for him. What, did you expect a joke? Arsehole.
  • 9. I've put a great deal of thought into my ideal superpower. Even though Regeneration would be more effective, I'd prefer super agility. Style over substance, ladies and gentlemen.
Gah, I'm getting in the poor habit of this. I don't FORGET to do something in my blog, I just think I updated it more recently then I actually did.

So, myspace moment: OH WOE! WOE IS ME! LOVELIFE HAS HIT ICEBERG OF BLUEBALLS!

Ahem, right, moving on.

Just a short post today since I haven't really considered what to write about. My comic script was finally sent in. All 70 pages and over 20K words worth of it. Wow. I've finally actually done something to try and be a professional writer, rather then sit back and let it come to me.

Bugger me.

Oh, and look up "MST3K" on Youtube if you have lots of available bandwidth, since you'll be watching HOURS of it. Mystery Science Theatre 3000 is just a show where three comedians with assumed personas (of a 'regular guy' and two robots) watch REALLY bad movies (honest to god terrible) and do amusing commentary on it.

Wednesday, September 17, 2008

Why few FPS' do anything for me

... To which Oscar Wilde said "Oh yeah, well... your... Mum screws pigs!" I never timetraveled again to meet my idols, since it was always so disappointing.
  • 8. I am notoriously bad at finishing what I've started. I wrote a 12,000 word summary for a novel idea, and 18,000 words on what could've been the first of many novels, before giving up. I managed to get to draft 2 of my script before putting it on the back burner. Hopefully I'll go back to it soon. I'm just amazed I managed to finish the comic concept writing and script.

As a gamer, I focus primarily on the computer. It's just easier, I find, since my computer is in my room, and the PS3 we got for free with our TV is in the family room. With that in mind I've got a limited field of games I can really go for.

On the PC there are really four genres of note with any brand of appeal to me.. RTS (Real Time Strategy), FPS (First Person Shooter), RPG (Role Playing Game) and SIM (SIMulation games).

RTS' can be great fun if done right. The main trouble is that I've be spoiled with the Total War games (from Rome onwards. I missed the possible Geek Cred by saying I started with Shogun: Total War). I'm sorry Warcraft fans, but bog off. I don't care HOW powerful the specific abilities of your army members are, a dozen people is NOT an army.

No, it isn't.
NO, it isn't.
Even by todays standards, where a dozen properly trained people can cause immense damage, a dozen people is NOT an army.

Whenever I play an RTS now my first thought is "How big can I make this army", and in most cases I'm disappointed. Even in the scenarios wherein I'm not disapppointed by the max unit numbers, I'm then disappointed by the fact it's entirely unfeasible to make armies that large since you will be rushed way before then, and even if you do then the games no fun since you steam-roll everything. When I play an RTS I want either something out of the ordinary that's awesome (like space fleets in Homeworld) or massive armies clashing. So most RTS' are out.

FPS' aren't really my style. They wildly fluctuate between two different methodologies. "Ultra realistic weapons and decapitations as you have to slowly march your small squad stealthily through the enemy base, picking them off carefully as a single mistep is your death" or "You're a super soldier who can take out a bazillion people by urinating on them, and when you have a gun, well... they're just fucked.".

Don't get me wrong, I have enjoyed some FPS' in the past, but none of them GRAB me. I never got into any of the Half Life games, or any of the ironic FPS'. And just to annoy some people, I'd like to point out that "A super portal between dimensions unleashes an army that only one man can stop" summarises both Doom AND Half Life. In general none of them have stories that make me go "Oh no, I must stop those dastardly villains". They best they've ever gotten from me was "Where're more things to kill? Oh, off in that direction".

RPG. Now we're getting into my territory. Or at least, we should be. The RPG was among my favourite styles of games, where the differences in your character changed things so much. Roleplaying games could all have such different mechanics, it's often one of the more innovative game genres. It often links in with other mechanics (Action-RPG and Tactical-RPG are common terms, in which the RPG is linked with the FPS and RTS respectively) and improves on the game. It makes things genuinely more FUN.

However, in recent years the RPG has been ruthlessly molested, kidnapped and held for ransom. Games like Dungeon Siege reduce it from a tactical game in which you must make game altering decisions and choose the path of your character wisely, to a glorified point and click with a random item generator. I'm sorry, but once again, bog off, there are few enough games like Knights of the Old Republic and Mass Effect for you to be poisoning the well by telling the world this is a 'good RPG'.

Then the ransom. "MMORPG". I love the idea, but like all things it needs to be in moderation. Now suddenly you're completely unable to look up upcoming Roleplaying games, since ALL of them are 'pay per month' online games. It IS possible to make a good RPG that isn't MMO, guys, please, bring back the single-player (or limited multiplayer, like Neverwinter Nights) RPG and let it once again take it's place in the hearts and minds of people. I LOVE Mass Effect. Seriously, that game, were it a person, I would give up my anal virginity to. It's that awesome. A good RPG with a good storyline is an incredible couple of days to yourself. Even an RPG with good gameplay and large amounts of story alteration and character customisation is more fun for me then a vast majority of other genres.

Finally, the Sim. I'm playing Spore at the moment (everyone with a computer seems to be doing so) but it really isn't doing much for me. Some of it is incredible, other parts are just poor design decision. The Sims that really work for me at, you guessed it, Mech Sims. If I ever become wealthy I am going back and buying that X-box game with the special 40 button control panel (including a special eject button, which is the only way to survive your mech being blown up. Very important, since if your character dies, his file is deleted and you have to start from the beginning). But even just a good quality Joystick and Mechwarrior Mercs 4 will keep me entertained for hours. When they finally come out with Mechwarrior 5, I will be excited.

They are doing Mechwarrior 5, right?

Right?

... right?

Monday, September 15, 2008

A little tomnerdery

... And that, dear friends, is why I am legally obliged to wear a belt at all times. The judge was lenient, though, and made that the only condition of my release.
  • 7. I HATE styrofoam (however it's spelt). I HATE it, and refuse to touch it if at all possible. I don't know why, it just gives me the bloody creeps.
Just a short post today, nerdlingers. I wish to share two seperate things with you.

Firstly, an amusing concept that shows nerdism can extend BEYOND the simple elements of the visual. Nerdcore is a relatively common type of music, now. An excellent example of it is his: http://www.myspace.com/manfactory Yes, ladies and gentlemen, it's a series of songs ALL ABOUT STREET FIGHTER.

Look up nerdcore, and you'll find bands named after Star Wars things (such as Nerf Herder) or even things as bizarre as the Aquabats.

Most of them aren't my style, but still, it's nice to know that nerds have infiltrated every facet of civilisation. Soon we will be ready to revolt and take over.

Secondly, if you ignore the odd facepaint, there are a semi-amusing youtube series of videos on Youtube done by someone calling himself "Captain Dissillusioned". Basically he's the voice of reason for videos, though not done maliciously. He showed how they actually pulled off the famous youtube "Guy catches glasses with face" (http://www.youtube.com/watch?v=-prfAENSh2k), all the while acknowledging how much work must've gone into it. Read up about him here: http://www.youtube.com/user/CaptainDisillusion.

P.S. I just made up the word in the title. Tomnerdery. It's like Tomfoolery, except with nerds rather then fools. I kinda like it.

Sunday, September 14, 2008

41st post celebration!

... at which point the Prince and the Pauper both picked up their Martinis and had a sip, resulting in the Pauper shouting "Wait a minute, this isn't a Martini!" Everyone had a hearty laugh, except the Prince, who ordered the poor person shot.

(Since I forgot a 100 list thing last post (I was drunk, lay off!) I'll put two in this post.)
  • 5. When I was young, I had to get checked out by professionals twice to see if I was 'special'. Yeah, that's a line that gets the ladies rollin' in!
  • 6. I have never used a pick up line. Hell, I've been too shy to even be the one to initiate most conversations. Yet they often seem to spring up.

Since I've been watching the anime recommended to me by a friend recently, I figured I'd dedicate this post to the wonderful topic of giant robots. In general, among various mediums there are three forms of robots. There are the 'real' robots, the 'super' robots, and the 'mystic' robots. Each of them, from a writing position, have their own special advantages and disadvantages.

Real robots are the type that're restricted by some forms of 'genuine' mechanics. The most obvious example are Battletech robots. They have their own rules for combat, and mostly cannot act outside of the realms of possibility for ten meter tall mechanical constructs. They still suffer from limited movement possibilities, although they do move far more impressively then any modern human construct of the same type could.

The primary advantages of storytelling with the real robots is that they allow human error, since they can be incorrectly wired, have mechanical faults, and are generally fallible. Also, since they're all constructed from similar basic principles, you won't have many situations were one lone prototype is capable of destroying billions of mass production models of supposedly similar specs. They follow simply understood rules, wherein a few basic presuppositions are understood. Heavier = better armour and weapons. Lighter = faster. That sort of thing. Their fallibility means that in appropriate cases, supposedly outclassed foes DO stand a chance, and there are few situations of "Oh, well the Gundam's here, let's all just go home."

The primary disadvantages are that since everything relies upon similar rules, the commonly used dues ex machina idea so loved in stories of all forms fails. If a Regiment of Battlemechs are slowly advancing through your city, destroying everything they come across, then any Dues Ex Machina to save you had better be another bloody regiment! You sure as hell aren't going to get any kind of small team of supermechs showing up and saving the day, which does limit some dramatic possibilities. In addition, unlike other giant robot styles where things are a little fuzzy, in Real mech types then everything is understood very well, meaning there isn't much wiggle room for "what can beat what" barring extremely lucky shots.

Super robots are the type commonly used in many anime shows. The scientific principles behind them are left deliberately fuzzy, often calling upon some super energy source that is never explained properly. The weaponry can vary from machine guns to heavy energy blasters (often in the same show). All this adds up to allow for immense differences between the potential abilities of two similarly designed models, often skirted around simply by saying "This one is a mass production model, while this is a specially designed experimental model"

The most obvious advantage of this method of story telling is that it allows the actions of the few (the main characters) to have major and dramatic effects on the world as a whole quite easily. The super powerful robots piloted by the heroes can show up as the true saviors of an entire planet, taking out many times their number. These fuzzy rules allow for enormous lengths of author alteration. It's impossible to say which particular model of robot is better then which other model outside of a direct battle between the two, since their capacities vary so much, and without specific explanations on what-does-what, there's no real basis for the authors interpretation to seem implausible. Perhaps most obvious is that this sort of ruleset allows the author to give an OBVIOUS reason to focus upon the heroes of the story. They have the awesome f-ing good robots.

The diadvantages are just as irritating, however. When the heroes robots are so ridiculously overpowered, the only real way to offer any sort of genuine challenge is to give the villains equally (or even more so) powered robots. This in turn reduces any 'grunts' involved in the battle to a level below useless. And if that's the case, well there's no drama involved in ANY battle if it's "Super robot versus army of grunts". This really lowers the tension, especially compared to the Real Robot style, in which EVERY battle can (but, let's face it, probably won't) end in peril.

Finally the Mystic robots. These are your Voltron style machines, completely non-understood 'magical' (or ridiculously technologically advanced) robots, sometimes placed among more 'mundane' robots to make their incredible capacities stand out even more. They have completely unexplained capabilities (such as merging into a more powerful robot, or just somehow being miles ahead things that should, by all rights, be comparable to them) and often interact with their pilots through a form of mental or spiritual interface.

This style of story appeals to younger viewers, more often, but in that way it works quite well. It doesn't overburden the story with meticulous details, and always leaves the good guys able to 'power up' their machine should they be in severe danger of some sort. Plus the mystical element adds an element of the unknown to the machine, giving it a layer of uncertainty. Maybe it'll pull out a super weapon never before seen, this episode. Or maybe due to events barely understood it could be heavily underpowered.

The most obvious problem with this method is, quite simply, the characters are obviously VERY rarely in any form of danger. Plus it requires an enormous amount of suspension of disbelief to think the characters just always happen to leave powering their capacities up to full to the very end of the story every single time. If I was fighting for my life, I'd go for overkill every single time, just to be sure. Finally, and this is a matter of personal opinion, but this type of giant robot just feels like a cheat. It feels like just another stage of "Character gets more powerful to defeat powerful opponent." You could substitute 'uses giant robot' with 'grows in size', 'activates power amulet' or 'charges up magic weapon' into the story line and it would look no different. It's not really any kind of Giant Robot, it's just a story vehicle.

So, hopefully that enlightened you a little on how much spare time I have.

Friday, September 12, 2008

Night on the town Part 2

So, I was out drinking (as a parody I was tempted to write there "I was dout rinking") tonight with the dude I'm organising the ULTIMATE night out with, and we've decided on three other things for the night.

1. There is, apparently, somewhere in the city a Bar over a McDonalds, in which you can get McDonalds ordered up to you while drinking. WE MUST GO TO THIS PLACE.

2. There are a couple of places in the city that have an ENORMOUS number of Beers on Tap. Once more, we must infiltrate this position and sample it's flavours. If we're lucky, my friend may get propositioned again by a Hens Night.

3. We need to get an el-cheapo Hotel room with floor space. That way we don't have to worry about Taxis. We can just crash for the night in the city.

So, any suggestions?

Wednesday, September 10, 2008

An ode to villains

So then the Priest says "It makes for a good party trick, though, since I can say 'receive the blood of Christ'", laughing. I just looked at him awkwardly for a moment before replying, "I'm sure it does, but surely urine isn't supposed to be bright red." "Yes, and it feels like burning glass when I piss" replied the servant of the Lord.
  • 4. I spend a long time each day pondering meaningless things. Like, REALLY meaningless. Currently I'm trying to work out if "Mightn't've" is a valid word. You can SAY it and it'll sound fine, but it just seems wrong.
There need to be more stories solely about villains. Through the magic of Youtube I'm watching an Anime series called Code Geass, recommended by a friend. It's unusual, and surprisingly not bad. It's like V for Vendetta (the comic) on crack and acid at the same time.

What makes it so unusual is the fact that there IS no good guy. The closest there is to a good guy is a niave soldier who's working for the bad guys for the right reasons. He's an idealist who hopes to change the system from within.

To aspiring writers, think about this. An awesome villain has a hundred times more awesome points then an awesome hero. This is partly because you rarely see your villain in moments of doubt. Darth Vader suddenly became a lot less cool when he ceased to be the kick arse lord of the Sith, and became Emo-Vader (new trilogy). But still, a well written villain has alot of potential to be awesome.

And the best part of it? Traditionally a good guy is reactive. He seeks to preserve the status quo and keep the world from changing TOO much, while the villain seeks to destroy/control (object/group of people A). This means that unless the writer wants to REALLY be weird, the hero will win 9,999/10,000 times, since for the villain to win means the status quo is really screwed up. So you go into the story having a pretty strong idea of how it will end up. If the villain is the main character, however, there is no such guarantee to pacify the audience.

If the villain wins, status quo is all screwed up, and things become a lot more complex. Imagine if Marvel comics did a story arc about Magneto where he actually managed to WIN, and wipe out all the humans (and House of M doesn't count). So that makes the audience unlikely to think the villain will win.

But can you imagine a story where the main character loses? That would be like "Whoa, WTF mate?" as the internet meme goes. By it's very nature a story about a main character who loses would be completely screwed up, especially if the character is a villain who otherwise has no redeeming qualities (Rocky was about striving against the odds, Dr Horrible had a really likeably villain and unlikeable hero).

Of course, there are some lame 'neither win nor lose' endings. You know the type. The villain unleashes the demon he planned to chain to his will, but it turned out to be too strong, so he had to destroy it himself. Or the Hero and the Villain have to unite forces to destroy an even BIGGER villain. So while the main character was a bad guy, he wasn't THE bad guy. Well screw them, and to use them is lame.*

So the audience doesn't know what'll happen! It makes things FAR more unpredictable. And Anson, before you ask, that "Blood and Bones" movie you showed doesn't count. That thing was just horrible. Dude... No, just no. You don't get to pick movies in the future. And if you do, we all have to sit down and watch Ghost Busters or Ace Ventura afterwards, to cheer ourselves up.

One concept I've heard of that my inner geek must discuss: A Roleplay (pen and paper style) campaign consisting of this concept. The GM creates a unique kingdom of some kind, working out power structure, social hierarchy, economy basis, primary imports/exports, millitary structure, internal political rivalries and factions, ethnic minorities, castles and cities, etc etc. Then the players create some high powered evil characters, and in a sandbox style campaign they get to work out how precisely they will destroy or conquer the kingdom.

Dude, I've got a Nerdection

* This'll come back to bite me. In ten years I'll have written a story about a Villain who has to team up with a Hero to defeat a bigger villain. Anyone who calls me on it gets ONE free beer. (Offeronlyvalidonepercustomerandrequirescustomertopurchaseabeerfortheoffererpriortocashinginonoffer)

Tuesday, September 9, 2008

Homeworld, we salute ye

... So then the Vicar says "I'm terribly sorry, I didn't realise you said 'Organist' Ha ha ha". We all stared at him in horror, before calling the police to have him arrested.

  • 3. I am of the firm belief we need to find some VERY commerically exploitable mineral on another planet, it's the only way we'll ever end up developing the technology to get there. Government's don't want to put too much money into space travel since there's no real benefit other then putting up satelites.
Something I haven't written much about, which is surprising considering the nature of the blog, is gaming. In the future I imagine I'll write a post or two about how orgasmic Mass Effect is, but for now I'll talk about a topic near and dear to my heart. PC game modding.

Modding is one of the few things PC games do that consoles can't hope to match. Mods are, without doubt, one of the greatest things around. A easily moddable game can have it's lifespan enhanced by YEARS. I still occasionally dust off the original Homeworld game simply because it had good gameplay and an incredible collection of Mods.

Although in recent years, Mods are becoming less and less prevelent. And those that are announced are rarely finished. This is predominantly because of the heavy advances in games, such as graphics requirements. Modern games have such stringent requirements on graphics in order for them to be noticed that the home-made-modder really can't keep up, and no one wants to release a mod with OBVIOUSLY worse graphics then the original game.

In order to model all the meshes they need takes ages compared to how long it would take a comparable modeler to create models five years ago. This delays the mod so long that it's not uncommon for the mod-team-members to simply lose interest and drop out, effectively killing the mod. Or, in some horrible cases, the mod doesn't make it out before the game's sequal comes out, which can sometimes result in a whole new modding language needed.

So, we salute the prematurely dying mod with honour. It had so much potential, that is now gone. Due to the complex nature of modern games we shall not see 'Mechs march the land in Supreme Commander. It is a day for sadness.

Please, support your favourite mod makers. Keep their forums active so people joining up can see it's still going, and encourage the mod-makers as they toil. So often a good mod can double the lifespan of a game.

On a related topic, I just need to say this.

Why, of the few mods that do exist out there, is EVERYONE so obsessed with REALISM? Medieval 2: Total War is one of the few current games (aside from things like Halflife) in which the modding community is heavily active, yet if you look at the mods that exist, around 90% of them are geared towards "Making the game more realistic" or presenting a period of history as "realistically a possible".

I only have one thing to say to those people.

REALISTIC SUCKS. There are no Dragons in 'real'! In the real world there is no green skinned woman with two tentacles sticking out of her head standing around ready to service me sexually! In the real world we don't even have space ships with guns on them! The real world possesses no four meter tall battle suits that possess the movement and agility capacity of a normal person!

In short, move on. The real world sucks. Fantasy and Sci-Fi kicks it's arse.

Monday, September 8, 2008

Psyche up CD

Another post for future use.

I need suggestions. I am going to put together a psyche up CD. For those of you who've seen "How I met your Mother" it's a creation of Barney's. Basically a Psyche Up CD is just a playlist of songs you can listen to before going out, in order to become, as suggested, psyched up for the night.

I currently only have ONE song that must be on it.

Winger - Battlestations

So now it's your turn, make suggestions. What is a good, upbeat, headbangy psyche up song?

Editing this since I've had a few hits from people googling "Psyche up CD", or various mispellings of it.

Here is the wikipedia entry on the matter: http://en.wikipedia.org/wiki/The_Limo_(How_I_Met_Your_Mother_episode)#Notes

Maybe if I dress more provocatively the boys will like me more.

... and then these three men walk into a bar. I was about to laugh, but then I realised they'd all suffered quite serious concussions and were unconscious, so I had to run over, call the ambulance and wait until it arrived, to make sure they were ok. It's not funny. One of them didn't wake up for three weeks.
  • 2. I am a firm advocate of 'style over substance'. If you're going to do something, do it with flair.

First, something no one wants to see, but I will throw at you anyway. They are making a straight-to-DVD Ace Ventura 3, without Jim Carrey. Instead they have the 'son of Ace', who waddles.
http://www.youtube.com/watch?v=i01T05x1hjc
Laugh, feel bad about laughing, then realise this kid is probably a stuck up child actor and laugh again, knowing he deserves your scorn.

So, onto the meat of the post (scanty though it will be).

My initial thought for this blog was it would be a barely-looked-at blog, devoid of attention in which I could throw my thoughts for the day on in a mentally relaxing manner and occasionally get feedback when someone stumbles across it or someone I know is directed to it.

Well screw that. I want an audience. I desire for people I've never met to be clamouring to hear about more of my 'wacky adventures' ("Today I had an eclair" "O M G!!!"). And so I am charging you, my readers, with a duty. Well, I say charging you with a duty, more asking for a favour. Well, not even really asking for a favour, since that implies you'll be letting me down if you don't do it, more saying "it would be cool if you did this". Well not even that, really, since you could make some absolute ARSE read the blog and start flaming it for being the work of a moron, or something, more just something you may happen to do if the situation and audience are appropriate, but don't go out of your way for it.

YOUR ORDERS (should you choose to accept them) are to tell people about this blog. This marks my 34th post, and I figure I'm going to be updating this often enough that it'll be a semi permanent thing. In ten years you'll be reading about my wacky adventures with the casting director of the latest blockbuster I wrote, and how easy is it for them to pressure aspiring young actress' into a threesome*.

So, go, spread the word, be viral. I shall stand up and speak for the geek who doesn't stand out.

For the Geek shall inherit the Earth.

Well, not the geek-who-doesn't-stand-out, really. He's likely to just be taken along for the ride by his more successful friend 'The geek with marketable skills'. But indeed, GWDSO shall be there.

*Everyone's heard about how corrupt and den-of-vice-like Hollywood is, I really hope I get there so I can snort sugar off a stripper's chest (since I'll be a writer, so I don't get actual cocaine or hookers, I won't be able to afford it). It'd be a real disappointment if they all turned out to be goody-two-shoes.

"Woo! Everyone celebrate the movie finishing at the wrap party! Alright! I brought a keg!"
"That's wonderful Stephen, but we were all just planning a quick prayer session then going to bed for an early, sensible night."
"Mother fu-"

I am wordslut. It's like a wordsmith except less classy

... So I'm standing there looking the Prince in the eyes with a look of sheer surprise and embarrassment on my face. This only got more awkward when I felt urine seeping down my trouser legs and staining my pants. Although apparently when a Prince pisses on your leg in that culture it's a sign of respect.
  • 1. My accent has been described as a weird amalgamation of mostly Australian, with a strong degree of English and American in place. It's at the point where when I went overseas people couldn't pick where I was from.
Two things. Firstly, as some of the more astute of you will have noticed, I am adding a new thing to the list of "what is to be included with every post". I am directly stealing the idea from Carlo's (www.pixcapacitor.com) and for the next one hundred posts I will include a single fact about myself. Some will be weaker then others, but you get what you paid for, and I ain't getting paid shit for this blog.

Secondly, a small update. I have finished the overall concept overview of my comic book proposal I am going to be sending it. It is approximately 19,000 words (for those of you who need a comparison, an Honours thesis is supposed to be about 15,000). When this is included with the already completed script for the first issue (which is about 4,500) it works out to be over 23,000 words written on this.

I wish I had the capacity to write academic stuff like I do nerdy stuff, I would be an Honours KING.

I started doing this 18th of August, according to Windows, which means I've been writing more then 1,000 words a day, on average. If I could write PRACTICAL stuff with this much promiscuity, I would be a wordsmith/slut.

Saturday, September 6, 2008

Is it sexist if the most dangerous, evil person in the world is a woman?

... So there I was, looking the hermaphrodite straight in the eyes to avoid looking at his/her exposed genitals. I was gobsmacked for a second, before repeating the question. "Yes, those are lovely, but do you have the time?"


So, I have a HUGE backstory in my head (and rapidly getting onto paper) for the comic book proposal I'm going to send in and be ignored with. Something I noticed rapidly was my urge for equality of the sexes meant that many of the heroes (nearly half, go me) were women. I've always been a fan of the strong female character who has just as many flaws as the male characters do, not in a sexual way, it's just something I find interesting in a story (although Xena can be my sheath anyday). But as I was coming up with characters, more and more of the villains were men, with like TWO women. I was mortified.

"Damnit Steve!" I exclaimed in public in an expression of the schitzophrenia I wish I had, "women have the right to be evil bastards just as men do, you sexist pig!"

Thing is, rewriting so many villains into female characters would be kinda awkward. So I went the easy route, took the single most powerful badarse evil bastard in the world and turned them into the single most powerful badarse evil bitch in the world.

Then I pondered if people would misread it as me being a sexist pig. "So this guy thinks women are the cause of all evil, huh?" proclaimed evil Freud, stroking where his goatee would've been if he was good Freud (that's how things work with evil twins. If you're clean shaven, evil twin get a goatee, if you have a goatee, evil twin has no goatee and short pubes).

To which I responded in the internal debate waging in my head "But wait! The most powerful superhero is also a woman! Ha ha!"

And then my stereotypical early 20s male side said "So it'll have a chick-fight to end all chick fights, huh? Awesome. Awesome to the max."

I was tempted to say "Screw you all, every character is a hermaphodite, that way no one but conservatives can be offended!", but realised by stereotypical early 20s male side was right. It would be awesome to the max.

P.S. For a dose of irony I was tempted to name this post "Is it sexist if the most dangerous, evil person in the world is a babe with double D's and skanky clothes?", but I'm skating on thin ice as it is.

Thursday, September 4, 2008

Poop.

... And this dude just dropped his pants and started playing with himself. What's a guy to do? I just got angry and started shouting at him for being a perv, then I hiked up my fishnet stockings and walked away.

So, you know that old urban myth that "Eskimos have a bajillion words for snow!!"? The one that is completely false, and it turns out then have about five words for five different types?

I was thinking about that today and I realised that if that myth is propogated to say something about the conditions of the Eskimo life, what does it say about modern English speaking western life that we have nine different words for poo.

You think I'm joking? We have at least ten different words or phrases for poo, either in the noun format or used as a verb, some refering to different types, but mostly just the singular type.

Shit
Crap
Defecate
Turd
Poo
Poop
Faeces
Excrement
Number 2
Grog bog

Think about it boys and girls. TEN WORDS FOR CRAP.

I think no more needs to be said.

Monday, September 1, 2008

Phases of the geek

... And by returning his wallet, I was gifted with the name "Honest Rodriegez".

After much debate, I have concluded I am like the moon. Calm, serene, balloon shaped, and I go through various phases. A while back I transitioned from a Fantasy phase into a Transformers geek-out phase. Then I went to superheroes. Now I'm passing into a Battletech phase. I go through phases all the time, the trick is to find something I can do that will satisfy this phase, otherwise I will be bored trying to find stuff.

For those of you not in the know, Battletech is a game about giant walking tank-like things (that would be millitarily useless, for a number of reasons mentioned later) equiped with advanced weaponry that walk around battlefields shooting each other to pieces. It's kinda like a mix of modern tank warfare and medieval Knights, the world they inhabit. The day they make a Battletech MMO I will have a nerdgasm. You snicker, but I WILL become erect at the sheer awesomeness. If the MMO allows for RP I will be arrested for indecent exposure to the developers of said-game.

What precisely is the appeal of this over other generic large robots blowing up shit? I'm glad you, my hypothetical imaginary readership asked.

Funnily enough, the precise appeal to me only partly stems from the robots. It is a vast conquest of space inhabited by broadly defined nation aspects that correspond reasonably closely to modern day (and some past) aspects of certain cultures, which while resulting in stereotypes, also allows the 'viewer' of the societies a certain understanding of what precisely it is they're viewing, through a shared set of language standards.

Next, the predefined intergalactic nations allow for in-depth and cunning potential political simulations, massive geo-economical and political movements are capable with numerous factions vying for leadership within small regions, let alone the factions contending for control of massive nations.

Even further then that, it's a galaxy that allows for enormous combats. Hundreds of mechs can meet to battle over a planet in highly considered tactical manouvers and strategies. It evokes the wanna-be general in all of us to consider how to plot and plan those conditions of warfare between these vast forces more then capable of eliminating entire cities.

Finally, the actual appeal to me over the robots. Yes, giant f-off mechs battling over a war torn battlefield is awesome, but part of the awesomeness comes from both a personalisation and impersonalisation of combat. Since there are rarely more then a couple of dozen mechs meeting at once in the one area, suddenly battles become less about masses of kills, and becomes a more 'honourable' contest of a small number of combatants, few of which can be dispatched effortlessly. But at the same time since you're not directly fighting a PERSON, but a vehicle they're riding in, the warfare becomes less of a combat of trying to cripple or kill the other person, but to destroy their capacity to contribute to the fight by destroying their mech, an action they have a quite reasonable chance of surviving. It removes from the equation a strong degree of genuine loss, and instead of war casualties being reduced to cripples if they're lucky, it allows for the possibility of survival intact, removing some of the horrific sides of war.

Although I mentioned I was going to discuss why 'Mechs are an inpossible dream. Consider for a moment the only possible advantages a Mech might have over a tank.

1. Higher point of view that allows for shots over the horizon? When you're that much taller, it just means you're an easier target for explosive weapons.

2. Higher maneouverability stemming from the use of bipedal motion? Even if a giant robot that can perfectly emulate human movement would be a rather clumsy affair, and any situation where the terrain is so bad a tank can't get around wouldn't be much easier for a footfall.

Now let's consider the downpoints.

1. Armour spread. Take a box-shaped object and cover it in alfoil. Keep a vague track of how much you need. Then take a similarly sized humanoid shaped object and cover it in alfoil. Far more is needed to cover it entirely, and to cover it entirely limits it's mobility (part of the apparent advantage). More armour weighs more, which makes moving around more difficult since it takes more energy to do so.

2. Cost. For a bipedal mode of transport and warfare to be even possible requires massive amounts of money put into things like gyroscopic balancing, 'muscle' like controls and designing a war machine specifically to emulate human movements. A Tank needs none of those.

So, in short, Battletech style mechs are a complete impossibility.

They are fucking cool, though.